I want to store an object state between activities (already considered Parcelables, JSON, yadda yadda) but since I have a couple of Singletons, might as well refer to them in a class that extend Application (modularity + easy to maintain).
So to my question, let's say I have a simple singleton:
class SimpleSingleton
{
private static final SimpleSingleton instance; //The question will refer this line later.
public static SimpleSingleton getInstance()
{
return instance;
}
private SimpleSingleton(){}
}
1: At first I create an initInstance() method within the above class, e.g:
class SimpleSingleton
{
//... the code above
public static void initInstance()
{
if(instance == null) instance = new SimpleSingleton();
}
}
2: Hence the below works, (in which afterwards, I can refer to the singleton from any activity via CustomSingleton.getInstance()):
class MyApp extends Application
{
@Override
public void onCreate()
{
super.onCreate();
initSingletons();
}
protected void initSingletons()
{
SimpleSingleton.initInstance();
}
}
BUT. What if I declare
private static final SimpleSingleton instance = new SimpleSingleton();
instead of
private static final SimpleSingleton instance;
in the SimpleSingleton class?
I assume the object is initialized during compile time, so doesn't that makes the whole #1 and #2 unnecessary? Or do I get the order wrong (especially WHEN the class is actually initialized)? I came from C# and currently developing for Android so this kinda gave me a quick gotcha when I want to refer to my Singletons. Also, I ask this since according to this blog:
The explanation of the weird behavior I saw that makes more sense to me is that the static variables instances are bound to the class loader of the class that first initialized them.