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Is it possible to completely pause a lua script to catch errors, etc..?
Kind of like in batch/dos you just type pause, then it waits for any key to be pressed.
Any possibility to do so in Lua?
pause
os.execute("pause")
io.write"Press Enter to continue...";io.read()
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pausecommand, but that's not portable.pauseis available, useos.execute("pause").io.write"Press Enter to continue...";io.read()