When I run the game, it will usually crash around the 19th wall, proceeding to tell me that "Array index out of range". Im not so fond of swift and have spent an hour so far without success. How to resolve error?
import Foundation
import UIKit
let kMLGroundHeight: CGFloat = 20.0
let kDefaultXToMovePerSecond: CGFloat = 320.0
//CollisionDetection
let heroCategory: UInt32 = 0x1 << 0
let wallCategory: UInt32 = 0x1 << 1
//Levels
let kLevelGenerationTimes: [NSTimeInterval] = [0.8, 0.7, 0.6, 0.4, 0.3]
let kNumberOfPointsPerLevel = 5