I have a JavaScript Object called box_brick:
function box_brick( attribute1, attribute2, etc )
{
this.attribute_1 = attribute1;
this.attribute_2 = attribute2;
this.attribute_etc = etc;
box_brick.instances.push(this);
}
I create new box_bricks by declaring them:
var box_62 = new box_brick('new attribute 1', 'new attribute 2', 'etc');
This works well for my application, and gives me box_brick.instances:
The way my code is set up, each time a new box is created, I have both the instance in box_brick.instances, as well as a standalone object, which I can then call directly to get information from. For example, to get brick_60's color, I can just invoke brick_60.box_color, and in this case I would receive '#ff008c'.
(These may be one and the same -- I am still a little unclear on the difference between objects, instances, classes, and so on, for which I apologize)
For the life of me I cannot figure out how to delete one of these box_bricks from the box_brick.instances -- for example, if I wanted to delete brick_60, so that it's not longer in box_brick.instances, I'm not sure how I would go about doing it.
I've tried doing brick_60.delete, delete(brick_60); and many other things, but am fully stumped.
Any guidance would be greatly appreciated.

.filter? How about.splice?box_brick.instancesto[]somewhere.