I haven't done any performance tests on this, but this certainly helps to protect your array.
(function(undefined) {
var protectedArrays = [];
protectArray = function protectArray(arr) {
protectedArrays.push(arr);
return getPrivateUpdater(arr);
}
var isProtected = function(arr) {
return protectedArrays.indexOf(arr)>-1;
}
var getPrivateUpdater = function(arr) {
var ret = {};
Object.keys(funcBackups).forEach(function(funcName) {
ret[funcName] = funcBackups[funcName].bind(arr);
});
return ret;
}
var returnsNewArray = ['Array.prototype.splice'];
var returnsOriginalArray = ['Array.prototype.fill','Array.prototype.reverse','Array.prototype.copyWithin','Array.prototype.sort'];
var returnsLength = ['Array.prototype.push','Array.prototype.unshift'];
var returnsValue = ['Array.prototype.shift','Array.prototype.pop'];
var funcBackups = {};
overwriteFuncs(returnsNewArray, function() { return []; });
overwriteFuncs(returnsOriginalArray, function() { return this; });
overwriteFuncs(returnsLength, function() { return this.length; });
overwriteFuncs(returnsValue, function() { return undefined; });
function overwriteFuncs(funcs, ret) {
for(var i=0,c=funcs.length;i<c;i++)
{
var func = funcs[i];
var funcParts = func.split('.');
var obj = window;
for(var j=0,l=funcParts.length;j<l;j++)
{
(function() {
var part = funcParts[j];
if(j!=l-1) obj = obj[part];
else if(typeof obj[part] === "function")
{
var funcBk = obj[part];
funcBackups[funcBk.name] = funcBk;
obj[part] = renameFunction(funcBk.name, function() {
if(isProtected(this)) return ret.apply(this, arguments);
else return funcBk.apply(this,arguments);
});
}
})();
}
}
}
function renameFunction(name, fn) {
return (new Function("return function (call) { return function " + name +
" () { return call(this, arguments) }; };")())(Function.apply.bind(fn));
};
})();
You would use it like so:
var myArr = [];
var myArrInterface = protectArray(myArr);
myArr.push(5); //Doesn't work, but returns length as expected
myArrInterface.push(5); //Works as normal
This way, you can internally keep a copy of the interface that isn't made global to allow your helper funcs to modify the array as normal, but any attempt to use .push .splice etc will fail, either directly, or using the .bind(myArr,arg) method.
It's still not completely watertight, but a pretty good protector. You could potentially use the Object.defineProperty method to generate protected properties for the first 900 indexes, but I'm not sure of the implications of this. There is also the method Object.preventExtensions() but I'm unaware of a way to undo this effect when you need to change it yourself
pushprototype, but I wouldn't recommend it. Why not make it private variable?din the first place. Maybe instead you could provide methods likeforEachD(...)or something, so people can still do the things that make sense, but not the things that don't.get { return _d.slice(); }should do what you want safe and cheap