So i have a globar array and a recursive function. For example, recursive function performs itself 16 times, and bestOrder=array2D line should be reached only twice. Program actually reach it only twice, but bestOrder changes its value every time array2D is changed (array2D[position] = i;) in this line. BestOrder should contain 2 0 3 1 order, but at the end of the function it contains 3 2 1 0 (last value of the array2D). How can i fix that?
private static int[] bestOrder;
private static void Permutate(int[] array2D, int position, Point[] checkpoints)
{
if (position == array2D.Length)
{
if (GetPathLen(checkpoints, array2D) < min)
{
min = GetPathLen(checkpoints, array2D);
bestOrder= array2D;
}
return;
}
for (int i = 0; i < array2D.Length; i++)
{
bool found = false;
for (int j = 0; j < position; j++)
if (array2D[j] == i)
{
found = true;
break;
}
if (found) continue;
array2D[position] = i;
Permutate(array2D, position + 1, checkpoints);
}
}