Using Unity 5.4 beta with Hololens, setting a class within a namespace disables some UnityEngine functionality.
If I declare a class, it all works fine. If I wrap it inside a namespace, classes don't see each other, even within the same namespace or with the using addition.
Making a class MonoBehaviour, I can drag and drop it onto a game object, if I wrap that class inside a namespace, Unity complains that it is not a MB or it has issue so it cannot be dragged.
Does anyone have similar issue? Just asking before reporting bugs since 5.4 is still beta.