Right now I have about 60 Message types which are passed to a getStuff(Message) method of a class which implements ContainerOfThings. There are multiple variations of an ContainerOfThings such as BoxOfStuff and BagOfTricks both of which realize the getStuff(Message) method which generates a string based on member variables. The result may also have pre-pended or post-pended data such as labels or concatenated data. See code below.
public class BoxOfStuff implements ContainerOfThings
{
private String var1;
private String var2;
private String varN;
public String getStuff(Message message)
{
if (message.equals(Message.GET_STUFF1))
return var1;
else if (message.equals(Message.GET_STUFF2))
return "Var2 is: " + var2;
else if (message.equals(Message.GET_STUFFN))
return varN + "\n";
// Etc. for each Message.GET_*
}
// getters and setters for each var*
}
public class Message
{
private String id = null;
private Message(String id)
{ this.id = id; }
public final String toString()
{ return this.id; }
public static final Message GET_STUFF1 = new Message("V1");
public static final Message GET_STUFF2 = new Message("V2");
public static final Message GET_STUFFN = new Message("VN");
}
I am trying to find a design that meets the following objectives. (1) The string returned from getStuf() needs to reflect the current state of the implementing class's member fields. (2) Also I would prefer to get away from an incredibly long series of if / else if blocks. One concern is ease of potentially changing to a persistent data-driven configurable object approach which a Map lends well towards. (3) Design should allow for simple maintenance and/or edits.
One design that could work but is a little messy is to create a Map with all key/values initialized in the constructor and also reset any key/value pair inside each setter method. In this way, the response to getStuff(Message) is updated to the new content after changes (ie: in a setVar*() method). Any other thoughts?
Map<Message,String>whereStringformats the output?