Update: These checks are meant for compile time, not at runtime. In my example, the failed cases are all caught at compile time, and I'm expecting similar behaviour for the other should-fail cases.
Suppose I'm writing a table-like class where I want all members of the class to be arrays of the same length, something like:
class MyClass {
tableHead: string[3]; // expect to be a 3 element array of strings
tableCells: number[3]; // expect to be a 3 element array of numbers
}
The closest solution I've found so far is:
class MyClass {
tableHead: [string, string, string];
tableCells: [number, number, number];
}
let bar = new MyClass();
bar.tableHead = ['a', 'b', 'c']; // pass
bar.tableHead = ['a', 'b']; // fail
bar.tableHead = ['a', 'b', 1]; // fail
// BUT these also pass, which are expected to fail at compile time
bar.tableHead = ['a', 'b', 'c', 'd', 'e']; // pass
bar.push('d'); // pass
bar.push('e'); // pass
Any better ideas?
getterandsetter?