I am dealing with this code written by somebody else and it is to load an image and a YouTube Video. My understanding his that I can change the priority of the script. Right now, it seems that when someone goes on this website with an iPhone and they hit the play button in front of the image, the video does not play, because the script is not finished loading. How do I alter the code below so that if the page or this script is not finished loading, the end user cannot see a play button?
By the way, this problem does not happen on an Android device, so I am not sure if that piece of information will serve as a clue.
I hope this makes sense because I am still trying to wrap my head around it.
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script');
tag.src = "//www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player1;
var player2;
function onYouTubeIframeAPIReady() {
player1 = new YT.Player('player', {
height: '390',
width: '640',
playerVars: {
'controls': 0,
'rel': 0
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
jQuery('.video-overlay').click(function() {
event.target.setVolume(100);
event.target.setPlaybackQuality('hd1080');
setTimeout(function() {
jQuery('.video-overlay').css('transform', 'scale(0)');
jQuery('.homepage-tagline').hide();
}, 300);
event.target.playVideo();
});
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
jQuery('.video-overlay').click(function() {
event.target.setPlaybackQuality('hd1080');
jQuery('.video-overlay').hide();
jQuery('.slider-overlay').hide();
event.target.playVideo();
});
}
function stopVideo() {
player.stopVideo();
}
I tried adding this piece of code:
jQuery('.video-overlay').css('opacity', 0);
but it didn't do much.
onPlayerReadyfunction that sets it to 1. Also mentioning platforms is a lot less relevant than mentioning browsers. Does chrome on iOS have the same behavior as Android or Safari? See?.showin your video player ready