The expression 1==2 causes TypeScript to give the error Operator '==' cannot be applied to types '1' and '2'. What are the reasons for TypeScript treating these values as being of a different type (the typeof operator, rather predictably, says that they're both numbers)? Is it a design decision to specifically apply this to numbers, or a byproduct of the overall typing system? What harm could be caused by allowing comparison of literals?
3 Answers
1 and 2 in this context are considered so called literal numbers. It means that value 1 has type 1 and thus can only be 1, same with 2. Given that, the expression of 1==2 doesn't make sense because 1 can never be 2, or more precisely their types mismatch, you can't compare apples to oranges.
Here are the rationale and in depth details on where literals types are assumed by default:
About literal types:
One of many examples as to why literal types are useful:
5 Comments
Number type like in untyped Javascript? This is a step back and quite disappointing. People shouldn't introduce a rigid, static type system without providing concepts to make it more flexible again.Just from Nothing, and if you are smart enough you can have a type that looks like Just a | Right a without making runtime chokeWhen TypeScript peforms type inference on the expression 1, it gives it the type 1, not the type number. You can see this if you examine code like this:
const a = 1;
If you use your IDE to query the inferred type of a, you'll see that the type of a is 1. In the TypeScript playground, for instance, you get a tooltip that says const a: 1.
So in if (1 == 2), 1 has type 1 and 2 has type 2. TypeScript does not allow you to compare them because they are of different inferred types. This is part of the type safety TypeScript gives you.
You can work around it with:
if (1 as number == 2) {
}
And you mentioned in a comment that you were doing the 1 == 2 comparison because you could not do if (false) { ... } due to the compiler complaining about unreachable code. I can work around that problem with this:
if (false as boolean) {
console.log("something");
}
Typescript can create a type from any constant value. This when combined with union types creates a very powerful way of expressing what a function takes as an argument for example:
function doStuff(p : "yes"| 1| true| "no"| 0| false ){
}
doStuff("maybe"); //Error
doStuff(3); // Error
doStuff(1) ; //OK
You are experiencing the unfortunate side effect that errors such as yours instead of being reports as expression is always false turn into type compatibility errors instead.
7 Comments
Triangle to a Square even if they both inherit Shape, as expected. It is the same principle. I am curious where you see a problem with this implementation.a = true; b = true it doesn't give me anything if the types are literally bound to their values. It is just a matter of value equality and the type system should merely protect me from comparing different types.
false, rather than causing the script to not compile?--noEmitOnErrorflag is used