So, this issue is similar but is not the same as this question so don't flag as a duplicate question. If I create two separate rectangles like this:
//rec is an object I made for the rectangles
rect1 = new rec(random(width-40), random(height-40), 40, 40);
rect2 = new rec(random(width-40), random(height-40), 40, 40);
my code works fine.
but if i create an array of rectangles like this:
//r is an array I made and rec is an object I made for the rectangles
for(var i = 0;i < 10;i++) {
r[i] = new rec(random(width-40), random(height-40), 40, 40);
}
I can't call any variables inside the object like this:
console.log(r[1].x); //returns: Uncaught TypeError: Cannot read property 'x' of undefined
So, here is the code i wrote for object collision in p5.js:
var rect1;
var r;
var num;
function setup(){
r = [];
num = 2;
createCanvas(windowWidth,windowHeight- 4);
for(var i = 0;i < num; i++){
r = new rec(random(width-40),random(height-40),40,40);
}
}
function draw(){
background(40);
r.show();
console.log(r[1].x);
for(var i = 0;i < num; i++) {
for(var j = 0;j<num; j++){
if(r[i].x + r[i].width+r[i].xa >= r[j].x && r[i].y +r[i].height >=r[j].y && r[i].y<=r[j].y +r[j].height && r[i].x + r[i].xa <= r[j].x + r[j].width){
r[i].xa *= -1;
r[j].xa *= -1;
}
if(r[i].y + r[i].height + r[i].ya>= r[j].y && r[i].x +r[i].width>=r[j].x && r[i].x<=r[j].x + r[j].height && r[i].y + r[i].ya <= r[j].y + r[j].height){
r[i].ya *= -1;
r[j].ya *= -1;
}
}
}
}
function rec(x,y,wid,hei){
this.x = x;
console.log(this.x);
this.y = y;
this.width = wid;
this.height= hei;
this.xa = random(2,5);
this.ya = random(2,5);
this.show = function(){
this.x;
this.y;
fill(255);
noStroke();
rect(this.x,this.y,this.width,this.height);
this.x += this.xa;
this.y += this.ya;
if(this.x > width-this.width||this.x <0){
this.xa *= -1;
if(this.x > width/2){
this.x = width-this.width;
}else{
this.x = 0;
}
}
if(this.y > height-this.height||this.y <0){
this.ya *= -1;
if(this.y > height/2){
this.y = height-this.height;
}else{
this.y = 0;
}
}
}
}
function windowResized(){
createCanvas(windowWidth,windowHeight- 4);
}