I want to add an object (from a different class) to an array in my class.
When I try to do that I get this
error: 0xC0000005: Access violation writing location 0x0000000000000000
I create the object (to be added) in the main function and I use the push method in the main function to add this object to my Parking_Lot class.
My code:
void Parking_Lot::push(Cars const &car)
{
time_t t = time(NULL);
struct tm Today = *localtime(&t);
if (is_full())
{
printf("Parking lot is full!!\n");
return;
}
if (Today.tm_hour < OpeningT.tm_hour && Today.tm_hour > ClosingT.tm_hour)
{
printf("Parking lot is now closed!!\n");
printf("Opening time: from %02d:%02d to %02d:%02d\n", OpeningT.tm_hour, OpeningT.tm_min, ClosingT.tm_hour, ClosingT.tm_min);
}
else if (Today.tm_hour == OpeningT.tm_hour || Today.tm_hour == ClosingT.tm_hour)
{
if(Today.tm_min > OpeningT.tm_min || Today.tm_min < ClosingT.tm_min) Lot[front++] = car;
else
{
printf("Parking lot is now closed!!\n");
printf("Opening time: from %02d:%02d to %02d:%02d\n", OpeningT.tm_hour, OpeningT.tm_min, ClosingT.tm_hour, ClosingT.tm_min);
}
}
else if(Today.tm_hour > OpeningT.tm_hour && Today.tm_hour < ClosingT.tm_hour) Lot[front++] = car;
}
where the car is the object I want to add and the Lot is the array in my class that I want to add the object to.
The constructor of my class:
Parking_Lot::Parking_Lot(int s)
{
Cars* Lot = new Cars[s+1];
size = s;
front = 0;
}
What am i doing wrong here and how can I fix it?