Yes, you can do this using a custom ContractResolver such as the one below. It works by creating a reference instance for each Type (assuming the Type is a class and has a default constructor available) and then setting a ShouldSerialize predicate on each property which checks the current value of the property against the reference instance. If they match, then ShouldSerialize returns false and the property is not serialized.
class CustomResolver : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
IList<JsonProperty> props = base.CreateProperties(type, memberSerialization);
if (type.IsClass)
{
ConstructorInfo ctor = type.GetConstructor(Type.EmptyTypes);
if (ctor != null)
{
object referenceInstance = ctor.Invoke(null);
foreach (JsonProperty prop in props.Where(p => p.Readable))
{
prop.ShouldSerialize = instance =>
{
object val = prop.ValueProvider.GetValue(instance);
object refVal = prop.ValueProvider.GetValue(referenceInstance);
return !ObjectEquals(val, refVal);
};
}
}
}
return props;
}
private bool ObjectEquals(object a, object b)
{
if (ReferenceEquals(a, b)) return true;
if (a == null || b == null) return false;
if (a is IEnumerable && b is IEnumerable && !(a is string) && !(b is string))
return EnumerableEquals((IEnumerable)a, (IEnumerable)b);
return a.Equals(b);
}
private bool EnumerableEquals(IEnumerable a, IEnumerable b)
{
IEnumerator enumeratorA = a.GetEnumerator();
IEnumerator enumeratorB = b.GetEnumerator();
bool hasNextA = enumeratorA.MoveNext();
bool hasNextB = enumeratorB.MoveNext();
while (hasNextA && hasNextB)
{
if (!ObjectEquals(enumeratorA.Current, enumeratorB.Current)) return false;
hasNextA = enumeratorA.MoveNext();
hasNextB = enumeratorB.MoveNext();
}
return !hasNextA && !hasNextB;
}
}
To use the resolver you need to add it to the JsonSerializerSettings and pass the settings to the SerializeObject method like this:
JsonSerializerSettings settings = new JsonSerializerSettings
{
ContractResolver = new CustomResolver(),
};
string json = JsonConvert.SerializeObject(yourObject, settings);
Here is a working demo: https://dotnetfiddle.net/K1WbSP
Some notes on this solution:
Using this resolver has a functional advantage over DefaultValue attributes in that it can handle complex defaults like Lists, Dictionaries and child objects (provided you have correctly implemented the Equals method on the child classes). Attributes can only handle simple constant expressions (e.g. strings, enums and other primitives). However, if all you need is simple defaults, be aware that this resolver will probably perform slightly worse than just using the attributes because it needs to use additional reflection to instantiate the reference objects and compare all the property values. So there is a little bit of a tradeoff. If your JSON is small, you probably won't notice a difference. But if your JSON is large, then you may want do some benchmarks.
You may want to implement a class-level opt-out mechanism (i.e. a custom attribute that the resolver looks for, or maybe a list of class names that you pass to the resolver) in case you run into situations where you do want the default values to be serialized for certain classes but not others.