Do I need a * in front of my struct array (in the function arguments) when passing the struct to a function by reference? The reason I am thinking we don't is because an array is essential going to pass the address in which the first object is located.
I feel like I just got lucky my code is working:
#include <stdio.h>
struct member {
char lastName[30];
char gender;
int age;
};
void readAndUpdate(struct member *people[]);
// begin main function
int main(void){
struct member *people[30];
readAndUpdate(people);
} // end main function
// begin function which reads a .dat file and propogates the array with the data in the .dat file
void readAndUpdate(struct member *people[]){
}
I worked on my code some more from the help of the commentors and I have the following which works properly. I accidentally created an array of pointers.
#include <stdio.h>
#define MAXPEOPLE 3
struct member {
char lastName[30];
char gender;
int age;
};
void readAndUpdate(struct member *person, size_t maxpeople);
void populateDatFile();
void displayMembers(struct member *person, size_t maxpeople);
// begin main function
int main(void){
struct member people[2];
populateDatFile(); // program will first populate the .dat file with the given specs
readAndUpdate(people, MAXPEOPLE);
printf("The data was read and input as follows:\n\n");
displayMembers(people, MAXPEOPLE);
} // end main function
// function which displays the entire array of struct members
void displayMembers(struct member *person, size_t maxpeople){
int i=0;
for (i=0;i<3;i++){
printf("%s ", person[i].lastName);
printf("%c ", person[i].gender);
printf("%d ", person[i].age);
printf("\n");
}
} // end displayMembers function
// function which loads the .dat file with hardcoded structs
void populateDatFile(){
struct member person1={"Gates", 'M', 60};
struct member person2={"Jobs", 'M', 55};
struct member person3={"Jane", 'F', 45};
FILE *file;
file = fopen("question3.dat","w");
if(file == NULL)
printf("question3.dat cannot be opened!\n");
else
printf("question3.dat was opened successfully.\n");
fprintf(file, "%s %c %d\n", person1.lastName, person1.gender, person1.age);
fprintf(file, "%s %c %d\n", person2.lastName, person2.gender, person2.age);
fprintf(file, "%s %c %d\n", person3.lastName, person3.gender, person3.age);
fclose(file);
} // end function populateDatFile
// begin function which reads a .dat file and propogates the array with the data in the .dat file
void readAndUpdate(struct member *person, size_t maxpeople){
int i=0;
FILE *file;
file = fopen("question3.dat","r");
if(file == NULL)
printf("question3.dat cannot be opened!\n");
else
printf("question3.dat was opened successfully.\n");
fscanf(file, "%s", &person->lastName);
fscanf(file, " %c", &person->gender);
fscanf(file, "%d", &person->age);
fscanf(file, "%s", &person[1].lastName);
fscanf(file, " %c", &person[1].gender);
fscanf(file, "%d", &person[1].age);
fscanf(file, "%s", &person[2].lastName);
fscanf(file, " %c", &person[2].gender);
fscanf(file, "%d", &person[2].age);
fclose(file);
} // end function readAndUpdate
main, you have an array of pointers, not an array of structs.struct number people[30];and then populate the array by passing the array pointer together with sizereadAndUpdate(struct member *people, size_t maxpeople).struct member *people[30];,peopleis an array of pointers tomemberstructures, but no actual memory has been allocated formemberstructures. Maybe this happens in thereadAndUpdate()function. It looks like a minimal reproducible example is in order....fscanf(file, "%s", &person->lastName); … fscanf(file, "%s", &person[1].lastName);For consistency, use&person[0].lastNamein the first block offscanf()calls. Then replace that code by a loop. And test eachfscanf()to ensure it succeeded. You could also combine three consecutive calls into one:if (fscanf(file, "%s %c %d", &person[0].lastName, &person[0].gender, &person[0].age) != 3) { …oops — error handling… }. Replace the 0 by a loop index when you add the loop.