I've been working on an app to move files between two hosts and while I got the transfer process to work (code is still really messy so sorry for that, I'm still fixing it) I'm kinda left wondering how exactly it handles the buffer. I'm fairly new to networking in java so I just don't want to end up with "meh i got it to work so let's move on" attitude.
File sending code.
public void sendFile(String filepath, DataOutputStream dos) throws Exception{
if (new File(filepath).isFile()&&dos!=null){
long size = new File(filepath).length();
String strsize = Long.toString(size) +"\n";
//System.out.println("File size in bytes: " + strsize);
outToClient.writeBytes(strsize);
FileInputStream fis = new FileInputStream(filepath);
byte[] filebuffer = new byte[8192];
while(fis.read(filebuffer) > 0){
dos.write(filebuffer);
dos.flush();
}
File recieving code
public void saveFile() throws Exception{
String size = inFromServer.readLine();
long longsize = Long.parseLong(size);
//System.out.println(longsize);
String tmppath = currentpath + "\\" + tmpdownloadname;
DataInputStream dis = new DataInputStream(clientSocket.getInputStream());
FileOutputStream fos = new FileOutputStream(tmppath);
byte[] filebuffer = new byte[8192];
int read = 0;
int remaining = (int)longsize;
while((read = dis.read(filebuffer, 0, Math.min(filebuffer.length, remaining))) > 0){
//System.out.println(Math.min(filebuffer.length, remaining));
//System.out.println(read);
//System.out.println(remaining);
remaining -= read;
fos.write(filebuffer,0, read);
}
}
I'd like to know how exactly buffers on both sides are handled to avoid writing wrong bytes. (ik how receiving code avoids that but i'd still like to know how byte array is handled)
Does fis/dis always wait for buffers to fill up fully? In receiving code it always writes full array or remaining length if it's less than filebuffer.length but what about fis from sending code.