While using reflection in C#, you're expected to pass an object[] of the parameters that are cast later on, I have a gui that lets the user input the parameters values in. I know what type of input they are expected to input, int, string, float, instance of custom object, etc... In the case of the argument being an array of some type, int[] foo[], its lets the user construct an array of that type, and add/remove elements.
What I don't know is how I can use the information (i know the type of the data is type t.) How can I construct an array t[], so that when its given to invoke, it can convert to that array type.
For example right now if i have a function that requires an array of integers as an argument, i am currently passing an object[] with another object[] inside it that is filled with integers, but you can't just cast object[] to int[] so the invoke fails.
I can not write a switch case as it's not possible to predict all possible types it could be (instances of some other class defined in a loaded dll, for example)