I tried improving my code by running this with and without using two threads:
from threading import Lock
from threading import Thread
import time
start_time = time.clock()
arr_lock = Lock()
arr = range(5000)
def do_print():
# Disable arr access to other threads; they will have to wait if they need to read
a = 0
while True:
arr_lock.acquire()
if len(arr) > 0:
item = arr.pop(0)
print item
arr_lock.release()
b = 0
for a in range(30000):
b = b + 1
else:
arr_lock.release()
break
thread1 = Thread(target=do_print)
thread1.start()
thread1.join()
print time.clock() - start_time, "seconds"
When running 2 threads my code's run time increased. Does anyone know why this happened, or perhaps know a different way to increase the performance of my code?
t.join()on the very next line aftert.start(). The entire point of creating a new thread is to let the caller to do something else while the thread is running (i.e., after thestart()call and before thejoin()call.)