I would like to connect my server that was written in Go with a MongoDB but I'm not sure how to do it in an efficient way. A couple of examples I found implemented it like shown below.
libs/mongodb/client.go
package mongodb
import (
"context"
"log"
"project/keys"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
)
func GetClient() *mongo.Database {
client, err := mongo.Connect(
context.Background(),
options.Client().ApplyURI(keys.GetKeys().MONGO_URI),
)
if err != nil {
log.Fatal(err)
}
return client.Database(keys.GetKeys().MONGO_DB_NAME)
}
services/user/findOne.go
package userservices
import (
"context"
"log"
"project/libs/mongodb"
"project/models"
"go.mongodb.org/mongo-driver/bson"
)
func FindOne(filter bson.M) (models.User, error) {
var user models.User
collection := mongodb.GetClient().Collection("users")
result := collection.FindOne(context.TODO(), filter)
if result.Err() != nil {
return user, result.Err()
}
if err := result.Decode(&user); err != nil {
log.Println("Failed to decode user with error:", err)
return user, err
}
return user, nil
}
The GetClient function returns a database instance that is then used throughout the app. This seems to work, but I'm wondering if this really is best practice as it seems to create a new connection every time a new client is requested as shown in the second code snippet or is that assumption incorrect? I also thought about converting GetClient to a singleton, that always returns the same database instance but how would a lost connection be handled in that case? Thank you