You are using Ajax in a asynchronous manner, but you are treating it to be synchronous.
Asynchronous calls goes off to do its job while the rest of the code after the initial send call executes. You are getting undefined because the code is not returning anything.
If you look at the XMLHttpRequest object, the 3rd argument in the open method is the asynchronous flag.
open("method", "URL"[, asyncFlag[, "userName"[, "password"]]])
Setting it to true [default is left off] will make an asynchronous call. Setting it to false will make it synchronous.
The problem with using synchronous calls is it locks up the user's browser until the call is returned. That means animated gifs stuff, browser timers stop, and so on. If the server takes forever to respond, the user can not do anything.
The best solution is to avoid using synchronous calls. Use the call back to continue the code execution flow.
So based on your edit, I will edit my response with a basic solution
function send(uri, callback)
{
var xhr = new XMLHttpRequest();
xhr.open("POST",uri,true);
xhr.onreadystatechange = function (send){
if(xhr.readyState == 4){ //You really should check for status here because you can get 400, 500, etc
callback(xhr.responseText);
//return
}
}
xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded;charset=utf-8");
xhr.send(null);
}
function myFunction(){
var myUrl = "foo.php";
//show a loading message or soemthing
var someDiv = document.getElementById("loadingMessage");
someDiv.style.display = "block";
//Second half of your function that handles what you returned.
function gotData( value ){
someDiv.style.display = "none";
alert(value);
}
send(myUrl, gotData);
}
If you really want to do synchronous and you do not mind locking up a user's browser
function send(uri, callback)
{
var xhr = new XMLHttpRequest();
xhr.open("POST",uri,false);
xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded;charset=utf-8");
xhr.send(null);
if(xhr.status==200){
return xhr.responseText;
}
else{
return null;
}
}