I'm unable to send a UTF-8 string from a C# server to a Java client due to an EOF error in the client. How do I properly configure the C# server? I assume the error lies there because this client works with the Java server shown below.
Java client's receive function does this (this also works if I receive from a Java server, shown below):
DataInputStream dataInputStream = new DataInputStream(socket.getInputStream()); //The constructor initialises a field, using the socket object.
StringBuilder inputMessage = new StringBuilder();
inputMessage.append((String) dataInputStream.readUTF());
Desired C# server:
static async Task Main(string[] args)
{
TcpListener server = new TcpListener(IPAddress.Any, 34567);
server.Start();
byte[] bytes = new byte[4096];
byte[] responseBytes;
using (var client = await server.AcceptTcpClientAsync()){
using(var tcpStream = client.GetStream())
{
await tcpStream.ReadAsync(bytes, 0, bytes.Length);
var playerNumber = Encoding.UTF8.GetString(bytes);
Console.WriteLine("Player " + playerNumber + " connected."); //java client to server works.
StringBuilder outputMessage = new StringBuilder("Some output");
responseBytes = Encoding.UTF8.GetBytes(outputMessage.ToString());
await tcpStream.WriteAsync(responseBytes, 0, responseBytes.Length); //This doesn't work...
}
server.Stop();
}
}
The error:
java.io.EOFException
at java.base/java.io.DataInputStream.readFully(DataInputStream.java:201)
at java.base/java.io.DataInputStream.readUTF(DataInputStream.java:613)
at java.base/java.io.DataInputStream.readUTF(DataInputStream.java:568)
at Client.Connection.Receive(Connection.java:26)
at Client.Main.lambda$main$0(Main.java:30)
at com.sun.javafx.application.PlatformImpl.lambda$startup$5(PlatformImpl.java:271)
at com.sun.glass.ui.Application.invokeAndWait(Application.java:464)
at com.sun.javafx.tk.quantum.QuantumToolkit.runToolkit(QuantumToolkit.java:366)
at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$startup$10(QuantumToolkit.java:280)
at com.sun.glass.ui.Application.lambda$run$1(Application.java:153)
Interestingly, a Java server doing this works:
DataOutputStream dataOutputStream = new DataOutputStream(socket.getOutputStream());
StringBuilder outputMessage = new StringBuilder("Some output");
dataOutputStream.writeUTF(outputMessage.toString());
dataOutputStream.flush();
EDIT
This is received from the working Java server. The "bytearr" contains 100 bytes that I am using for my message and 100 bytes that are 0 (they come after my message). The "chararr" correctly sees the first 100 bytes as something meaningful and the last 200 bytes as '\u0000':

This is received form the non-working C# server. It seems to start two bytes in compared to the correct version and also it's "chararr" contains only thousands of '\u0000':

ReadAsyncis a bad idea. If you don't receive 4096 bytes (even if that much was written, TCP doesn't guarantee all of it will arrive at the same time, just that they'll be in the same order), thenEncoding.UTF8.GetStringis going to decode all 4096 bytes of the buffer and you'll get0s at the end. Use that return value!