there is a problem that I haven't been able to solve since yesterday. I get an ios build from Unity and then run it with xcode. When I follow the path xcode -> product -> archive and get build, I can get it and publish it without any problems, but when I want to try it on the simulator, UnityFramework gives a lot of errors. How can I solve this problem?
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Did you change the SDK version in the Unity iOS player settings to Simulator SDK?Retired Ninja– Retired Ninja2021-05-10 00:32:37 +00:00Commented May 10, 2021 at 0:32
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No :) i will change and try it.SpeedyG1481– SpeedyG14812021-05-10 14:10:26 +00:00Commented May 10, 2021 at 14:10
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