Of course you can traverse a tree without using a deep native call stack, using continuation passing style techniques, or (and this is grossly the same) by making a virtual machine, with its call stack implemented as a heap data, or (yet another point of view) by coding a stack automata with the stack implemented as an explicit heap data structure (e.g. a std::stack).
Think of it otherwise, your C++ naive code could run on a Turing machine, and these beasts don't have any stack.
As Ted Hopp's answer suggests, you might be inspired by Deutsch-Schorr-Waite's Garbage Collection techniques (with a few additional bits per node to temporarily flip the reference direction and remember that) to have a "stack-less" traversal (but you need additional bits in each node). But I believe that having your own stack inside a std::stack or std::vector is probably simpler.