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Liquid Glass UINavigationBar's UIBarButtonItem Coloring

I have a UINavigationBar with 3 UIBarButtonItems on a background that can be different colors. Liquid Glass gives these buttons a very light not very clear background color, ruining the aesthetic. ...
fphelp's user avatar
  • 1,646
0 votes
0 answers
61 views

How to make the ToolbarItemGroup in the toolbar group background clear and with glass effect? [closed]

How can I make the background of a ToolbarItemGroup clear with a glass (blur) effect in iOS 26? Is there a supported way to achieve this? I have tried to make the background clear but it didn't work ...
Mahmoud Abdelshafi's user avatar
-1 votes
0 answers
54 views

SwiftUI Glass Effect Tint Color Disappears

Does anyone know why glassEffect with a tint color works when the app is foregrounded but disappears when backgrounded or while in the app switcher? I've tested this on iOS 26.0 and 26.1. When the app ...
Richard Witherspoon's user avatar
0 votes
1 answer
138 views

iOS 26, UISplitViewController remove glass effect from the sidebar

I am having a UISplitViewController with style doubleColumn. Although the documentation said that setting primaryBackgroundStyle to none will allow you to control the background appearance of the ...
Noura's user avatar
  • 744
1 vote
0 answers
169 views

How would you add this iOS 26 "liquidy" droplet background and animation to your own views or custom tab bar from scratch?

For various reasons, people create their own tab bar from scratch. Previously, it was fairly simple by adding a horizontal stack with the buttons for each tab and a UIVisualEffectView with ...
sudoExclamationExclamation's user avatar
0 votes
0 answers
97 views

MacOS - AppKit + SwiftUI - Liquid Glass Without Any Blur

I've been trying to set up liquid glass effect like on screenshot below and can't figure out how to do it. Tried official documentation methods even with .glassEffect(.clear) but got nothing. -> ...
Vietnam Veteran's user avatar
3 votes
1 answer
1k views

How to apply Liquid Glass effect to Widget background in iOS 26?

I'm developing a Home Screen Widget for iOS 26 and trying to apply the new Liquid Glass design system to the widget's background. Currently, my widget has a solid black background instead of the ...
LevelOne2k's user avatar
0 votes
3 answers
2k views

How to make a Liquid Glass Next button as a Circle?

I'm trying to create a Next button (as a right chevron) in the toolbar that looks identical to the iOS 26 back button (with the left chevron) in the new Liquid Glass style. But all my solutions ...
Andy's user avatar
  • 125
2 votes
0 answers
1k views

iOS 26 UITabBar Tab Item Color in Liquid Glass Incorrect [closed]

Is there a specific color I need to set my tab item color to to support auto-adaptive color based upon what's underneath the UITabBar? I'm experiencing behavior currently where my unselected items are ...
thesuffering's user avatar
2 votes
1 answer
983 views

iOS 26 - Liquid Glass with custom UITabBarController

I have a custom UITabBarController. In the init method, it sets its viewControllers. Each view controller is setting its own tabItem. Now for liquid glass, how can I make the last tab separated like ...
Noura's user avatar
  • 744
1 vote
0 answers
318 views

Apply LiquidGlass effect for iOS 26 only to edges of a view

I want to implement the liquid glass style effect in swiftui, but only applied to the edges of the view — similar to how it looks in the tab switcher or the Camera app. The content in the center ...
Alex Sieroshtan's user avatar
4 votes
1 answer
1k views

How to achieve this Avatar glass effect in SwiftUI on iOS26?

I'm trying to achieve the same look as the liquid glass Avatar on iOS 26 in the Contact Detail view of the native Apple Phone or Contacts app. However, the result I get is very different even though ...
Bassem's user avatar
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1 vote
1 answer
163 views

Navigation Tab Styling

How can I achieve the same style in my VStack as the tab bar in TabView? I applied .glassEffect() but styling seems a bit off. Here's my code: VStack(alignment: .leading) { Text("Just a Test&...
kml's user avatar
  • 320
2 votes
2 answers
282 views

SwiftUI ToolbarItem Button Not Expanding to Full Width Despite maxWidth: .infinity (iOS 26)

I'm trying to create a toolbar button that expands to fill the available width in the bottom toolbar, but the button remains at its default size despite using .frame(maxWidth: .infinity). .toolbar { ...
MohAliBou's user avatar
  • 265
4 votes
1 answer
1k views

How to add ScrollEdgeEffect under custom views

I've been testing out iOS 26 and Liquid Glass, and noticed that the navigation bars, tab bars, and the text input view above the keyboard all have a cloudy, clear background, which darkens if the view ...
RL2000's user avatar
  • 1,132
4 votes
0 answers
1k views

How to create a liquid glass toolbar button that adapt to background content

I have the following code trying to create a two rows toolbar as I've seen from iOS Safari 26, but the problem is the ToolbarButton struct doesn't really adapt to the background color, it stayed dark ...
randomor's user avatar
  • 5,745
1 vote
1 answer
2k views

How to prevent iOS 26 WKWebView Liquid Glass toolbar from overlapping a fixed bottom tab switcher?

I’m testing my web app inside in-app WKWebViews (Discord, Telegram, custom apps, etc.) on iOS 26.x. Apple introduced a new Liquid Glass floating toolbar at the bottom of webviews, and it overlaps my ...
undeaD_D's user avatar
2 votes
1 answer
536 views

iOS 26 Disable UINavigationBar titleView automatic color inversion [closed]

Is it possible to disable automatic color inversion in iOS 26 UINavigationBar which triggered by the system depending on background? Can't find any new method in documentation for that. This is for ...
nemissm's user avatar
  • 471
2 votes
1 answer
1k views

Text with Liquid Glass effect with SwiftUI

I'm looking for a way to implement Liquid Glass effect in a Text, and I have issues. If I want to do gradient effect in a Text, no problem, like below. Text("Liquid Glass") .font(Font....
Kous92's user avatar
  • 99
9 votes
1 answer
2k views

iOS TabBar gets new style but content does not extend beneath it on iOS 26 / Liquid Glass [closed]

I have an existing iOS app with an old code base and a lot of UIKit with some SwiftUI mixed in. The main view controller is a UITabBarController and migration to Xcode 26 / iOS 26 / Liquid Glass is ...
JanMensch's user avatar
  • 2,721
1 vote
1 answer
926 views

Search bar occupying all available space on toolbar - macOS 26

I have two views with .searchable modifier and different placements. In both cases the search bar takes a humongous space in the toolbar, thing that doesn't happen in other apps (Apple native ones, ...
MarconiGRF's user avatar
-2 votes
1 answer
139 views

How to show an emoji in text in a widget in iOS 26?

(See gif https://cln.sh/ZDt7jBnL) I'm wondering if it's possible to get emoji to show properly in Widgets in iOS 26? I made a new widget using the default widget target. It actually uses an emoji as ...
lewis's user avatar
  • 3,209
3 votes
1 answer
655 views

Liquid Glass not appearing for the first launch of the app

we’ve been experiencing issues with Liquid Glass not appearing in our app on the first launch. When the user then goes to home screen or opens notification center the liquid glass seems to load ...
mikro098's user avatar
  • 2,401
2 votes
0 answers
184 views

How to add a second button next to Sidebar Toggle?

I’m trying to add a custom button next to the default Sidebar Toggle in a NavigationSplitView toolbar on macOS 26. When I add a button using .toolbar { ... }, it always appears on the right side in ...
Max's user avatar
  • 51
6 votes
2 answers
774 views

How do i fix menu popover breaking the new glassEffect function?

When using .glassEffect(.regular.interactive(), in: RoundedRectangle(...)) in a SwiftUI layout (e.g., a sidebar), the glass effect disappears as soon as a native Menu is opened. The visual effect is ...
Valentin Zwerschke's user avatar
1 vote
1 answer
542 views

GlassEffectContainer does not merge glass effects that are near each other?

I am experimenting with liquid glass effects in iOS 26. The documentation for GlassEffectContainer says Configure how shapes interact with one another by customizing the default spacing value of the ...
Sweeper's user avatar
  • 291k
2 votes
1 answer
495 views

What is the purpose of glassEffectID?

I am experimenting with liquid glass in iOS 26. I cannot figure out what the glassEffectID modifier actually does. The documentation says, You use this modifier with the glassEffect(_:in:isEnabled:) ...
Sweeper's user avatar
  • 291k
1 vote
1 answer
822 views

Liquid Glass Animation for resizing a collection of controls

Is it possible to use a Liquid Glass effect when a collection of buttons resizes? Something like the toolbar in the top right here? (Although any glass animation would be cool): With this code: ...
lewis's user avatar
  • 3,209
3 votes
1 answer
2k views

Navigation bar title in the same vertical space as the toolbar items in iOS 26?

Apple's iOS 26 new design language shows the navigation bar title in the same vertical area as the top tool bar: Video: WWDC25: Design foundations from idea to interface However when I try to do the ...
pkamb's user avatar
  • 35.5k
3 votes
2 answers
2k views

Liquid Glass bar above tab view like the Apple Music app?

Apple's new iOS 26 Liquid Glass design language includes a bar that floats above the new tab bar. Seen here in the Music app: As you scroll, the bar elegantly flows down into the tab bar space, which ...
pkamb's user avatar
  • 35.5k
4 votes
0 answers
203 views

How to disable liquid glass design when building for iOS 26 [duplicate]

iOS 26 introduces a new 'liquid glass' design. In the SOTU they mentioned there will be a way to opt out of this new design (at least for now). How can I build my app using Xcode 26 and target iOS 26 ...
Ric Santos's user avatar
  • 16.7k
2 votes
1 answer
1k views

How to achieve macOS Control Center's Liquid Glass?

The .glassEffect modifier introduced at WWDC25 only allows for the following effect: Is there a way to achieve the effect of the tiles in macOS 26's Control Center (with more translucency and ...
ldt's user avatar
  • 391
14 votes
3 answers
18k views

How to implement iOS 26 Liquid Glass tab bar with separate floating action button?

Apple's iOS 26 "Liquid Glass" introduces a new UI paradigm of a tab bar with a separate floating action button off to the side. This seems to be a common UI design used in many of Apple's ...
pkamb's user avatar
  • 35.5k