33 questions
0
votes
0
answers
36
views
Liquid Glass UINavigationBar's UIBarButtonItem Coloring
I have a UINavigationBar with 3 UIBarButtonItems on a background that can be different colors. Liquid Glass gives these buttons a very light not very clear background color, ruining the aesthetic. ...
0
votes
0
answers
61
views
How to make the ToolbarItemGroup in the toolbar group background clear and with glass effect? [closed]
How can I make the background of a ToolbarItemGroup clear with a glass (blur) effect in iOS 26? Is there a supported way to achieve this?
I have tried to make the background clear but it didn't work ...
-1
votes
0
answers
54
views
SwiftUI Glass Effect Tint Color Disappears
Does anyone know why glassEffect with a tint color works when the app is foregrounded but disappears when backgrounded or while in the app switcher? I've tested this on iOS 26.0 and 26.1. When the app ...
0
votes
1
answer
138
views
iOS 26, UISplitViewController remove glass effect from the sidebar
I am having a UISplitViewController with style doubleColumn.
Although the documentation said that setting primaryBackgroundStyle to none will allow you to control the background appearance of the ...
1
vote
0
answers
169
views
How would you add this iOS 26 "liquidy" droplet background and animation to your own views or custom tab bar from scratch?
For various reasons, people create their own tab bar from scratch. Previously, it was fairly simple by adding a horizontal stack with the buttons for each tab and a UIVisualEffectView with ...
0
votes
0
answers
97
views
MacOS - AppKit + SwiftUI - Liquid Glass Without Any Blur
I've been trying to set up liquid glass effect like on screenshot below and can't figure out how to do it. Tried official documentation methods even with .glassEffect(.clear) but got nothing.
-> ...
3
votes
1
answer
1k
views
How to apply Liquid Glass effect to Widget background in iOS 26?
I'm developing a Home Screen Widget for iOS 26 and trying to apply the new Liquid Glass design system to the widget's background.
Currently, my widget has a solid black background instead of the ...
0
votes
3
answers
2k
views
How to make a Liquid Glass Next button as a Circle?
I'm trying to create a Next button (as a right chevron) in the toolbar that looks identical to the iOS 26 back button (with the left chevron) in the new Liquid Glass style. But all my solutions ...
2
votes
0
answers
1k
views
iOS 26 UITabBar Tab Item Color in Liquid Glass Incorrect [closed]
Is there a specific color I need to set my tab item color to to support auto-adaptive color based upon what's underneath the UITabBar?
I'm experiencing behavior currently where my unselected items are ...
2
votes
1
answer
983
views
iOS 26 - Liquid Glass with custom UITabBarController
I have a custom UITabBarController. In the init method, it sets its viewControllers. Each view controller is setting its own tabItem.
Now for liquid glass, how can I make the last tab separated like ...
1
vote
0
answers
318
views
Apply LiquidGlass effect for iOS 26 only to edges of a view
I want to implement the liquid glass style effect in swiftui, but only applied to the edges of the view — similar to how it looks in the tab switcher or the Camera app.
The content in the center ...
4
votes
1
answer
1k
views
How to achieve this Avatar glass effect in SwiftUI on iOS26?
I'm trying to achieve the same look as the liquid glass Avatar on iOS 26 in the Contact Detail view of the native Apple Phone or Contacts app. However, the result I get is very different even though ...
1
vote
1
answer
163
views
Navigation Tab Styling
How can I achieve the same style in my VStack as the tab bar in TabView?
I applied .glassEffect() but styling seems a bit off.
Here's my code:
VStack(alignment: .leading) {
Text("Just a Test&...
2
votes
2
answers
282
views
SwiftUI ToolbarItem Button Not Expanding to Full Width Despite maxWidth: .infinity (iOS 26)
I'm trying to create a toolbar button that expands to fill the available width in the bottom toolbar, but the button remains at its default size despite using .frame(maxWidth: .infinity).
.toolbar {
...
4
votes
1
answer
1k
views
How to add ScrollEdgeEffect under custom views
I've been testing out iOS 26 and Liquid Glass, and noticed that the navigation bars, tab bars, and the text input view above the keyboard all have a cloudy, clear background, which darkens if the view ...
4
votes
0
answers
1k
views
How to create a liquid glass toolbar button that adapt to background content
I have the following code trying to create a two rows toolbar as I've seen from iOS Safari 26, but the problem is the ToolbarButton struct doesn't really adapt to the background color, it stayed dark ...
1
vote
1
answer
2k
views
How to prevent iOS 26 WKWebView Liquid Glass toolbar from overlapping a fixed bottom tab switcher?
I’m testing my web app inside in-app WKWebViews (Discord, Telegram, custom apps, etc.) on iOS 26.x.
Apple introduced a new Liquid Glass floating toolbar at the bottom of webviews, and it overlaps my ...
2
votes
1
answer
536
views
iOS 26 Disable UINavigationBar titleView automatic color inversion [closed]
Is it possible to disable automatic color inversion in iOS 26 UINavigationBar which triggered by the system depending on background? Can't find any new method in documentation for that.
This is for ...
2
votes
1
answer
1k
views
Text with Liquid Glass effect with SwiftUI
I'm looking for a way to implement Liquid Glass effect in a Text, and I have issues.
If I want to do gradient effect in a Text, no problem, like below.
Text("Liquid Glass")
.font(Font....
9
votes
1
answer
2k
views
iOS TabBar gets new style but content does not extend beneath it on iOS 26 / Liquid Glass [closed]
I have an existing iOS app with an old code base and a lot of UIKit with some SwiftUI mixed in. The main view controller is a UITabBarController and migration to Xcode 26 / iOS 26 / Liquid Glass is ...
1
vote
1
answer
926
views
Search bar occupying all available space on toolbar - macOS 26
I have two views with .searchable modifier and different placements. In both cases the search bar takes a humongous space in the toolbar, thing that doesn't happen in other apps (Apple native ones, ...
-2
votes
1
answer
139
views
How to show an emoji in text in a widget in iOS 26?
(See gif https://cln.sh/ZDt7jBnL)
I'm wondering if it's possible to get emoji to show properly in Widgets in iOS 26?
I made a new widget using the default widget target. It actually uses an emoji as ...
3
votes
1
answer
655
views
Liquid Glass not appearing for the first launch of the app
we’ve been experiencing issues with Liquid Glass not appearing in our app on the first launch. When the user then goes to home screen or opens notification center the liquid glass seems to load ...
2
votes
0
answers
184
views
How to add a second button next to Sidebar Toggle?
I’m trying to add a custom button next to the default Sidebar Toggle in a NavigationSplitView toolbar on macOS 26.
When I add a button using .toolbar { ... }, it always appears on the right side in ...
6
votes
2
answers
774
views
How do i fix menu popover breaking the new glassEffect function?
When using .glassEffect(.regular.interactive(), in: RoundedRectangle(...)) in a SwiftUI layout (e.g., a sidebar), the glass effect disappears as soon as a native Menu is opened. The visual effect is ...
1
vote
1
answer
542
views
GlassEffectContainer does not merge glass effects that are near each other?
I am experimenting with liquid glass effects in iOS 26. The documentation for GlassEffectContainer says
Configure how shapes interact with one another by customizing the default spacing value of the ...
2
votes
1
answer
495
views
What is the purpose of glassEffectID?
I am experimenting with liquid glass in iOS 26. I cannot figure out what the glassEffectID modifier actually does. The documentation says,
You use this modifier with the glassEffect(_:in:isEnabled:) ...
1
vote
1
answer
822
views
Liquid Glass Animation for resizing a collection of controls
Is it possible to use a Liquid Glass effect when a collection of buttons resizes?
Something like the toolbar in the top right here? (Although any glass animation would be cool):
With this code:
...
3
votes
1
answer
2k
views
Navigation bar title in the same vertical space as the toolbar items in iOS 26?
Apple's iOS 26 new design language shows the navigation bar title in the same vertical area as the top tool bar:
Video: WWDC25: Design foundations from idea to interface
However when I try to do the ...
3
votes
2
answers
2k
views
Liquid Glass bar above tab view like the Apple Music app?
Apple's new iOS 26 Liquid Glass design language includes a bar that floats above the new tab bar.
Seen here in the Music app:
As you scroll, the bar elegantly flows down into the tab bar space, which ...
4
votes
0
answers
203
views
How to disable liquid glass design when building for iOS 26 [duplicate]
iOS 26 introduces a new 'liquid glass' design. In the SOTU they mentioned there will be a way to opt out of this new design (at least for now).
How can I build my app using Xcode 26 and target iOS 26 ...
2
votes
1
answer
1k
views
How to achieve macOS Control Center's Liquid Glass?
The .glassEffect modifier introduced at WWDC25 only allows for the following effect:
Is there a way to achieve the effect of the tiles in macOS 26's Control Center (with more translucency and ...
14
votes
3
answers
18k
views
How to implement iOS 26 Liquid Glass tab bar with separate floating action button?
Apple's iOS 26 "Liquid Glass" introduces a new UI paradigm of a tab bar with a separate floating action button off to the side. This seems to be a common UI design used in many of Apple's ...