I have tried everything I can think of and all the solutions I could find on forums, but I haven't been able to fix this problem. I have a point light that is shining on several spheres which are casting shadows. The shadows work fine, but they are quite obviously pixelated. How do I get them to be smoother?
These are the settings that I took this screenshot with. I've tried tweaking most of the them, but it's possible I wasn't using the right combination to get the smoother shadows.

