I'm new to working with lights in Unity, I watched a lot of tutorials and decided to use URP. It seems like I have everything set up, but when I set the lighting, the light doesn’t fall on the textures, but rather paints them as if. Maybe I don't understand something?
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\$\begingroup\$ Paints them as if what? What is your expected outcome, and how does what you observe differ from that? \$\endgroup\$DMGregory– DMGregory ♦2023-11-21 18:10:02 +00:00Commented Nov 21, 2023 at 18:10
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\$\begingroup\$ I expect the light to shine on the textures, but instead it just makes the textures a solid color. I don't understand what this is about \$\endgroup\$Lekr01d– Lekr01d2023-11-21 18:17:18 +00:00Commented Nov 21, 2023 at 18:17
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\$\begingroup\$ What would shining on the textures look like? Can you mock up or find an example of the look you want to achieve? \$\endgroup\$DMGregory– DMGregory ♦2023-11-21 18:30:25 +00:00Commented Nov 21, 2023 at 18:30
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\$\begingroup\$ @DMGregory I changed the post, I want to put some light on my game as well \$\endgroup\$Lekr01d– Lekr01d2023-11-22 08:33:34 +00:00Commented Nov 22, 2023 at 8:33
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