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Questions tagged [silverlight]

Silverlight is Microsoft's cross-browser, cross platform plug-in for media experiences and rich interactive applications.

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I downloaded the project from here http://silverlight.bayprince.com/tutorials.php?tutorial=13 and tried adding a new OBJ file with a few thousand vertices listed. The classic teapot works but when I ...
Bahamut's user avatar
  • 123
1 vote
2 answers
168 views

I'm making a project to Windows Phone using Silverlight + XNA, but I don't know how I can use the DrawableGameComponent because the constructor requires a ...
overallduka's user avatar
0 votes
1 answer
125 views

ok so here is the problem I need to solve. I have a known set of vertices that I need to "animate" the emission level of. Currently I have a vertex definition setup and RGB color data for each vertex....
Paul Wade's user avatar
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1 vote
1 answer
115 views

I am making an XNA game using Silverlight over the web. My testpage.aspx is linked to from a previous page where the client selects certain elements. The testpage.aspx URL changes depending on what I ...
Daniel's user avatar
  • 11
1 vote
1 answer
372 views

I have an XNA Windows Game that uses the HiDef profile to load complex fbx and obj files. Trying to move it over to a Silverlight 3d Web App, Silverlight seems to only want to use the Reach profile, ...
Daniel's user avatar
  • 11
4 votes
1 answer
496 views

I have a game with Silverlight / XNA game where text and buttons are created in Silverlight while 3d is done in XNA. The Silverlight controls are drawn ontop of the 3D and I dont want a click on a ...
Mech0z's user avatar
  • 177
1 vote
1 answer
594 views

I making a small 3dgame which is made as a Silverlight and XNA app, but when I draw the sprites the graphics becomes all wierd. All my primitive types are rendered correctly, but my 3d models are ...
Mech0z's user avatar
  • 177
1 vote
1 answer
499 views

I am use to XNA and starting to learn XNA for Silverlight 5. My Question is that in XNA when you create a Model and load it using content.load you are able to access the models Position, scale etc.. ...
Quentin's user avatar
  • 11
1 vote
0 answers
167 views

Possible Duplicate: 2D graphics - why use spritesheets? Something like this file from here: I haven't write game with animated gif before.... So I wonder why. When I unpack some game, I see them ...
King Chan's user avatar
  • 121
4 votes
1 answer
530 views

I am creating XNA/Silverlight game in Windows Phone Mango. Testing with the emulator in both the Release and Debug mode. From the main page, I call a settings page written in Silverlight. Then I back ...
Robert Linder's user avatar
1 vote
1 answer
231 views

I am new to game development and i want to use silverlight for it. First of all i want to learn the logic of player centered gameplay. Something like this; Player character moves in large scaled map ...
Ahmet Zeytindalı's user avatar
0 votes
3 answers
356 views

I recently had an animated logo done in Flash for Deen Games. I need to display in all my Silverlight games. The problem is, the logo is about ~8 seconds long (205 frames); if I export all the images ...
ashes999's user avatar
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5 votes
3 answers
2k views

I'm designing a game that depends heavily on audio; I will have some 300+ speech files (most of them just a word or two long). This can very quickly escalate the size of my final game. What's the ...
ashes999's user avatar
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7 votes
1 answer
2k views

I need to simulate my background scrolling but I want to avoid moving my actual image control. Instead, I'd like to use a WriteableBitmap and use a blitting method. ...
Skoder's user avatar
  • 367
5 votes
5 answers
3k views

I come from a .NET background and I've done a few simple things in Silverlight. I'd love to adopt that and make my site and games Silverlight only; but I hear it has a fairly low install base. I ...
Rob P.'s user avatar
  • 153
-8 votes
3 answers
2k views

I would like to use a game engine with Visual Studio 2010 Ultimate. Flat Red Ball only seems to work with Visual Studio 2008 or express edition. You will receive "You can't add a reference to as it ...
Phil Helix's user avatar
0 votes
2 answers
825 views

I have started to design a game. I have weighed up the options of XNA, Unity, and Silverlight. I am going with Silverlight... Is there anything I important that I am missing that I need to know? EDIT ...
Phil Helix's user avatar
3 votes
5 answers
8k views

I'm trying to scroll my background forever and so I'm using the background image twice. When the first one goes off screen, it should relocate to the end of the second one. However, there seems to be ...
XSL's user avatar
  • 555
1 vote
1 answer
327 views

I have absolutely no idea about game developing but want to know following things about internet sweepstake games: Click on demo and play any of the game. What technology (programming language) is ...
gbs's user avatar
  • 113
3 votes
2 answers
499 views

I'm trying to get my head around scrolling a 2D map that uses a physics engine. If I was to launch a projectile, would I actually be applying the physics to the background images rather than the ...
Skoder's user avatar
  • 367
1 vote
1 answer
281 views

I am working on simple game using WPF/C#, and I am wondering what is the best practice to resize the game (views, assets…) when user re-sizes the game window? Is it good practice to use the ViewBox ...
Robin-Hood's user avatar
5 votes
2 answers
1k views

I'm new to Farseer and have a simple question. The demos I went through didn't seem to demonstrate what I want. I would like to apply an impulse (not force) to an object at a specific position on that ...
Skoder's user avatar
  • 367
8 votes
2 answers
511 views

We have spent several months planning, testing and developing a new game. We have been trialing a host of Platforms (Java Applet, Desktop Via XNA, Flash etc) and Silverlight was pretty much our ...
LiamB's user avatar
  • 200
11 votes
4 answers
3k views

How do I create unique game IDs which are also user friendly -- so that one user can easily give that game ID to someone else for joining the game. I am creating my game in Silverlight with C#.
Zain Shaikh's user avatar
3 votes
2 answers
842 views

I am making multiplayer (2 players) Minesweeper like the one that's available on MS Live Messenger. Client side is going to be silverlight, server side will be MVC Application. Client (the one who is ...
grega g's user avatar
  • 151
3 votes
4 answers
430 views

I have been looking for strong game portals that support Silverlight. Which ones are currently available?
2 votes
4 answers
940 views

There are some programs that allow you to design some menus/hud/interfaces in flash and then insert them into your game. But is there something similar for making all of this stuff in Silverlight and ...
alFador's user avatar
  • 319