TARGETS = client server
CL_OBJ = clientMain.o Controller.o UI.o List.o Movie.o Server.o Serializer.o
SV_OBJ = serverMain.o ServerControl.o Storage.o List.o Movie.o Serializer.o
server: $(SV_OBJ) Connection.o
g++ -o server $(SV_OBJ) Connection.o
client: $(CL_OBJ) Connection.o
g++ -o client $(CL_OBJ) Connection.o
clientMain.o: clientMain.cc
g++ -c clientMain.cc
serverMain.o: serverMain.cc
g++ -c serverMain.cc
Controller.o: Controller.cc Controller.h
g++ -c Controller.cc
UI.o: UI.cc UI.h
g++ -c UI.cc
List.o: List.cc List.h
g++ -c List.cc
Movie.o: Movie.cc Movie.h Data.h
g++ -c Movie.cc
Server.o: Server.cc Server.h Movie.h Data.h
g++ -c Server.cc
Storage.o: Storage.cc Storage.h Movie.h Data.h
g++ -c Storage.cc
ServerControl.o: ServerControl.cc ServerControl.h Data.h
g++ -c ServerControl.cc
Serializer.o: Serializer.cc Serializer.h
g++ -c Serializer.cc
clean:
rm -f $(CL_OBJ) $(SV_OBJ) client server
this makefile only produces server executable not client one. It's probably at the top part before client target because it produces client file if it switches the place with server target. I'm not sure what could be the culprit and appreciate much for your help.