It has been my late-childhood dream to create a game, and now as I actually know how I thought I should fulfill my dream and started working on a little game project in my spare time. It's basically a combat type of game where you have up to 3 units, as well as your opponent, and you take turns ( since it's http, you know that feel ) to attack each other and cast spells and stuff. The issue I came across with is with abilities and how to store them. Basically if I were to store abilities in an array it would look something like
$abilities = array(
0 => array(
'name' => 'Fire ball',
'desc' => 'Hurls a fire ball at your enemy, dealing X damage.'
'effect' => function($data){
$data['caster']->damage($data['target'], $data['caster']->magicPower);
}
),
1 => array(...
);
But if I were to store abilities this way, every time I needed to fetch information about a single ability I would need to load the whole array and it's probably going to get pretty big in time, so that would be a tremendous waste of memory. So I jumped to my other option, to save the abilities in a mysql table, however I'm having issues with the effect part. How can I save a function into a mysql field and be able to run it on demand?
Or if you can suggest another way to save the abilities, I may have missed.
:Das the majority of the logic is going to be handled by the server I guess mobile or desktop is just a layout change