First, delete the non-standard libraries.
use IEEE.std_logic_signed.all;
use IEEE.std_logic_unsigned.all;
use IEEE.STD_LOGIC_ARITH.ALL;
leaving only std_logic_1164 and numeric_std.
The others introduce a bunch of overlapping declarations which make it difficult to determine what is going on - and if there are several declarations for the same operator with the same argument and result types, the compiler makes them all invisible rather than picking an arbitrary one.
Then, decide what you are trying to do. This is currently ambiguous and contradictory.
(1)You have a generic (width : integer :=32); and a port declaration
random_num : out std_logic_vector (width-1 downto 0)
which suggest you are dealing with 32 bit words.
(2) You have a ranged integer : Signal random_num_i: INTEGER RANGE 0 to 31; which (a) should be a ranged NATURAL to make it even clearer that negative values are errors, and (b) suggests you are dealing with 5 bit words.
Which is it? What exactly are you trying to do?
And here, you are apparently trying to connect them together in a port map...
C1: random Port map (
clk => clock_i,
--random_num <=to_integer(to_signed(random_num_i))
random_num =>random_num_i
);
random_num <=to_integer(to_signed(random_num_i)); -- error
There are a number of things wrong here.
1) A simple port mapping like random_num =>random_num_i requires that both sides have the same type. This would work if both sides actually WERE the same type : for example, if you added a signal declaration
random_num_slv : std_logic_vector (width-1 downto 0);
then the port mapping random_num =>random_num_slv would work. Now you can convert to the required type random_num_i in a signal assignment.
random_num_i <= to_integer (unsigned(random_num_slv));
There are still problems with this : a 32-bit output is likely to overflow a 5-bit integer.
While adding an intermediate signal random_num_slv may look inefficient and redundant, it keeps the design clean and simple, which matters when dealing with tools that don't understand type conversions in ports.
Make sure you know how to use intermediate signals even if there's a cleaner approach. It can save you when all else fails.
(2) The commented out port mapping
random_num <=to_integer(to_signed(random_num_i))
would be the way to do it, except for three things ...
(a) <= is a signal assignment, you need => a n association operator
(b) you're converting an integer to an integer, and driving a std_logic_vector with it. That really won't work...
(c) the component port is an OUTPUT so you shouldn't be driving it in the first place.
What you probably meant was
to_integer(unsigned(random_num)) => random_num_i
and this would be the cleanest way to do it if your tools support conversions in port maps properly.
Notes:
- again it has the overflow problem, a 32-bit vector won't fit a 5 bit integer.
- You can convert from std_logic_vector to either signed or unsigned by casting
unsigned rather than a conversion function to_signed as they are closely related types. Integers are not "closely related" to these, so need a conversion function to_integer.
- As negative numbers aren't permitted by the declaration of
random_num_i, use unsigned rather than signed.
(3) The existing signal assignment
random_num <=to_integer(to_signed(random_num_i)); -- error
again contains several errors. The biggest is that there is no random_num port visible outside the component declaration. Simply delete this line, you need to use one of the port mappings.
Further considerations:
(1) Some type conversions are inevitable. But if you are doing too many, that generally points to a design error, like the use of std_logic_vector everywhere, even for thengs like addresses which are inevitably unsigned integers so either unsigned ornatural would be a better choice. Keep the design as simple and readable as possible. I think your use of integer here is generally good but natural would be better (unless you need negative addresses!)
(2) If you're adding the flexibility of a generic like width, use it correctly and consistently - OR - check it's valid.
Here, as described above, your design ONLY works correctly without surprises IF this entity is instantiated with width => 5.
So, check the value and abort if this precondition is not met.
assert Width = 5 report "Width of " & natural'image(width) & " not supported!"
severity FAILURE;
OR make the design work for all reasonable values of the generic, for example by making other quantities dependent on it in valid ways. For example:
constant DEPTH : natural := 2**WIDTH - 1;
signal random_num_i : natural range 0 to DEPTH;
and so on...