I am trying to create a flashcard app. I successfully got the app too
the point where there were 11 different arrays of flashcards and all of
these arrays added up to one final array which I could then swipe
through. As you can see each group has "active: true" at the end of it.
This is because I have a settings page to turn each word group on and off.
import UIKit
class SecondviewController: UIViewController , UIGestureRecognizerDelegate {
@IBAction func home(_ sender: Any) {
performSegue(withIdentifier: "home", sender: self)
}
@IBOutlet weak var imgPhoto: UIImageView!
struct List {
let words: [String]
var active: Bool
}
let list1 = List(words:["lake", "lamb", "lamp", "lark", "leaf", "leash", "left", "leg", "lime", "lion", "lips", "list", "lock", "log", "look", "love", "lunch"], active: true)
let list2 = List(words: ["ladder", "ladybug", "laughing", "lawnmower", "lemon", "leopard", "leprechaun", "letters", "licking", "lifesaver", "lifting", "lightbulb", "lightning", "listen", "llama"], active: true)
let list3 = List(words: ["alligator", "balance", "ballerina", "balloon", "bowling", "cello", "colors", "curlyhair", "dollar", "dolphin", "elephant", "eyelashes", "gasoline", "goalie", "hula", "jellyfish", "olive", "pillow", "pilot", "polarbear", "rollerskate", "ruler", "silly", "telephone", "television", "tulip", "umbrella", "valentine", "violin", "xylophone", "yellow"], active: true)
let list4 = List(words: ["apple", "ball", "bell", "bubble", "castle", "fall", "fishbowl", "girl", "owl", "pail", "peel", "pool", "smile", "whale", "wheel"], active: true)
let list5 = List(words: ["planet", "plank", "plant", "plate", "play", "plum", "plumber", "plus"], active: true)
let list6 = List(words: ["black", "blanket", "blender", "blocks", "blond", "blood", "blow", "blue"], active: true)
let list7 = List(words: ["flag", "flipflop", "float", "floor", "flower", "fluffy", "flute", "fly"], active: true)
let list8 = List(words: ["glacier", "glad", "glasses", "glide", "glitter", "globe", "glove", "glue"], active: true)
let list9 = List(words: ["clam", "clamp", "clap", "claw", "clean", "climb", "clip", "cloud"], active: true)
let list10 = List(words:["sled", "sleep", "sleeves", "slice", "slide", "slime", "slip", "slow"], active: true)
let list11 = List(words: ["belt", "cold", "dolphin", "elf", "golf", "melt", "milk", "shelf"], active: true)
var imageIndex: Int = 0
var imageList: [String] {
let wordLists = [list1, list2, list3, list4, list5, list6, list7, list8, list9, list10, list11]
let active = wordLists.reduce([]) { (result:[String], list:List) in
if list.active {
return result + list.words
} else {
return result
}
}
return active
}
override func viewDidLoad() {
super.viewDidLoad()
imgPhoto.image = UIImage(named: imageList[imageIndex])
// Do any additional setup after loading the view.
imgPhoto.isUserInteractionEnabled = true
let leftSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
leftSwipe.cancelsTouchesInView = false
let rightSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
rightSwipe.cancelsTouchesInView = false
leftSwipe.direction = .left
rightSwipe.direction = .right
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
}
func Swiped(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizerDirection.right :
print("User swiped right")
// decrease index first
imageIndex -= 1
// check if index is in range
if imageIndex < 0 {
imageIndex = imageList.count - 1
}
imgPhoto.image = UIImage(named: imageList[imageIndex])
case UISwipeGestureRecognizerDirection.left:
print("User swiped Left")
// increase index first
imageIndex += 1
// check if index is in range
if imageIndex > imageList.count - 1 {
imageIndex = 0
}
imgPhoto.image = UIImage(named: imageList[imageIndex])
default:
break //stops the code/codes nothing.
}
}
}
}
but I needed to add a sound file to each flashcard so that whenever the card is tapped an audio file plays, so I have tried to change the code so that each word in each group is coupled with an audio file. However, I have not been able to get this new code to run smooth, it is riddled with bugs. Can any of you see what is wrong with this new code? when I run the new code I should be able to swipe through all of the pictures just like my original code, However this is not possible currently. Any help would be much appreciated. Thanks! (new code below)
import UIKit
class SecondViewController: UIViewController , UIGestureRecognizerDelegate {
var imageIndex: Int = 0
@IBAction func home(_ sender: Any) {
performSegue(withIdentifier: "home", sender: self)
}
@IBOutlet weak var imgPhoto: UIImageView!
struct List {
let words: [Card] /*Create array of cards*/
var active: Bool
}
let firstList:[Card] =[
Card(image: UIImage(named: "lake")!, soundUrl: "Lake"),
Card(image: UIImage(named: "lamb")!, soundUrl: "Lamb"),
Card(image: UIImage(named: "lamp")!, soundUrl: "Lamp"),
Card(image: UIImage(named: "lark")!, soundUrl: "Lark"),
Card(image: UIImage(named: "leaf")!, soundUrl: "Leaf"),
Card(image: UIImage(named: "leash")!, soundUrl: "Leash"),
Card(image: UIImage(named: "left")!, soundUrl: "Left"),
Card(image: UIImage(named: "leg")!, soundUrl: "Leg"),
Card(image: UIImage(named: "lime")!, soundUrl: "Lime"),
Card(image: UIImage(named: "lion")!, soundUrl: "Lion"),
Card(image: UIImage(named: "lips")!, soundUrl: "Lips"),
Card(image: UIImage(named: "list")!, soundUrl: "List"),
Card(image: UIImage(named: "lock")!, soundUrl: "Lock"),
Card(image: UIImage(named: "log")!, soundUrl: "Log"),
Card(image: UIImage(named: "look")!, soundUrl: "Look"),
Card(image: UIImage(named: "love")!, soundUrl: "Love"),
Card(image: UIImage(named: "lunch")!, soundUrl: "Lunch")
]
let secondList:[Card] = [
Card(image: UIImage(named: "lake")!, soundUrl: "Lake"),
Card(image: UIImage(named: "lamb")!, soundUrl: "Lamb"),
Card(image: UIImage(named: "lamp")!, soundUrl: "Lamp"),
Card(image: UIImage(named: "lark")!, soundUrl: "Lark"),
Card(image: UIImage(named: "leaf")!, soundUrl: "Leaf"),
]
struct List {
let words: [Card] /*Create array of cards*/
var active: Bool
}
let list1 = List(words:firstList, active: true)
let list2 = List(words:secondList, active: true)
var imageList: [String]{
let wordLists = [list1, list2]
print((wordLists[0] as! List).words[0].soundurl)
override func viewDidLoad() {
super.viewDidLoad()
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(imageTapped(tapGestureRecognizer:)))
imgPhoto.isUserInteractionEnabled = true
imgPhoto.addGestureRecognizer(tapGestureRecognizer)
imgPhoto.image = (imageList[0] ).image
// Do any additional setup after loading the view.
imgPhoto.isUserInteractionEnabled = true
let leftSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
leftSwipe.cancelsTouchesInView = false
let rightSwipe = UISwipeGestureRecognizer(target: self, action: #selector(Swiped(gesture:)))
rightSwipe.cancelsTouchesInView = false
leftSwipe.direction = .left
rightSwipe.direction = .right
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
}
@IBAction func imageTapped(tapGestureRecognizer: UITapGestureRecognizer)
{
print("hhh")
imageList[imageIndex].playSound()
// Your action
}
func Swiped(gesture: UIGestureRecognizer) {
if let swipeGesture = gesture as? UISwipeGestureRecognizer {
switch swipeGesture.direction {
case UISwipeGestureRecognizerDirection.right :
print("User swiped right")
// decrease index first
imageIndex -= 1
// check if index is in range
if imageIndex < 0 {
imageIndex = words.count - 1
}
imgPhoto.image = itemList[imageIndex].image
case UISwipeGestureRecognizerDirection.left:
print("User swiped Left")
// increase index first
imageIndex += 1
// check if index is in range
if imageIndex > itemList.count - 1 {
imageIndex = 0
}
imgPhoto.image = itemList[imageIndex].image
default:
break //stops the code/codes nothing.
}
}
}
}