I'm trying to simulate a lottery and have a little problem with my functions. Here's what I'm trying to do:
- run window1()
- window1() --> destroy_window1() --> window2()
- window2() --> destroy window2 or retry() --> window1()
The error occurs when I reach destroy_window1(), where i get the following message: "NameError: name 'e1' is not defined". How can I solve this problem?
I've read that you should pre-define the variables outside the functions. So, I tried to just put e1 = 1 etc., but then i get the message: "AttributeError: 'int' object has no attribute 'get'". Since it's an entry, I don't know how to pre-define it.
from tkinter import*
import random
Part1 = list(range(1,51))
Part2 = list(range(1,11))
Numbers = [0]*7
for n in range (5):
Number = random.choice(Part1)
Position = Part1.index(Number)
del Part1[Position]
Numbers[n] = Number
for i in range (2):
Number = random.choice(Part2)
Position = Part2.index(Number)
del Part2[Position]
Numbers[5+i] = Number
print (Numbers)
def destroy_window1():
global Guess
Guess = [e1.get(), e2.get(), e3.get(), e4.get(), e5.get(), e6.get(), e7.get()]
master1.destroy()
window2()
def retry():
master2.destroy()
window1()
def window1():
master1 = Tk()
master1.title('Lottery')
Label(master1, text="Guess numbers:").grid(row=0)
e1 = Entry(master1, width=2)
e2 = Entry(master1, width=2)
e3 = Entry(master1, width=2)
e4 = Entry(master1, width=2)
e5 = Entry(master1, width=2)
e6 = Entry(master1, width=2)
e7 = Entry(master1, width=2)
e1.grid(row=0, column=1, padx=5)
e2.grid(row=0, column=2, padx=5)
e3.grid(row=0, column=3, padx=5)
e4.grid(row=0, column=4, padx=5)
e5.grid(row=0, column=5, padx=5)
e6.grid(row=0, column=7, padx=5)
e7.grid(row=0, column=8, padx=5)
master1.grid_columnconfigure(6, minsize=20) # Creates an empty column (nr. 6) with width 20
Button(master1, text='OK', command=destroy_window1).grid(row=3, column=3, sticky=W, pady=5)
master1.mainloop()
def window2():
master2 = Tk()
master2.title('Check results')
Label(master2, text="Drawn numbers:").grid(row=0, column=0, sticky=W)
Label(master2, text="Your numbers:").grid(row=1, column=0, sticky=W)
for n in range (7):
Label(master2, text=Numbers[n]).grid(row=0, column=n+1, sticky=W, padx=5)
if str(Numbers[n]) == Guess[n]:
Label(master2, text=Guess[n], bg="green").grid(row=1, column=n+1, sticky=W, padx=5)
else:
Label(master2, text=Guess[n], bg="red").grid(row=1, column=n+1, sticky=W, padx=5)
Button(master2, text='Quit', command=master2.destroy).grid(row=3, column=3, sticky=W, pady=5)
Button(master2, text='Retry', command=retry).grid(row=3, column=4, sticky=W, pady=5)
master2.mainloop ()
window1()
I can't vote up yet, thanks in advance!
global master1, e1, e2, e3, e4, e5, e6, e7as the first statement inwindow1()to make those variables global variables. Also addglobal master2inwindow2(). However using global variables is not a good practice, try refactor your code using class.