I am trying to create a list of "items" in a canvas game. For example, an array named list. Each element must contain the information about each item. First element will contain something different. I will remove first one with 'shift()' command. Like :
list.shift();
list[0]['name']
list[0]['id']
list[0]['x']
list[0]['y']
list[1]['name']
list[1]['id']
list[1]['x']
list[1]['y']
but i don't know how to define something like this. normally i define arrays like
{"name" : xx, "id" : 5 ... }
but this works like :
list['name']
list['id']
{ ... }is not an array, it's an object (literal).