Questions tagged [unity-shader-graph]
Unity Shader Graph is a Unity tool that allows users to create shaders using a drag-and-drop graphical interface without writing any code.
112 questions
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Why is there such a difference in between my scene and game?
Here I have 2 screenshots of my problem:
By the way my water shader works with Screen position and Scene Depth.
I can include ...
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How to displace a segmented line along a sine wave with Shader Graph?
I have a mesh made of three identical cylinders (conceptually just line segments with a non-zero thickness) crossed over each other at 60 degree angles, so the ends describe the points of a regular ...
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Shader map in unity
I'd created a shader graph in shader editor of unity. And I applied it to new material also. When I imported a .fbx object(box-like object and vertical slab like object) and applied that material in ...
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Specular reflections shine at the wrong angle when using a normal map
I'm using Unity with URP and I'm trying to include a normal map in my shader graph.
Here is a basic graph that just display a normal map, with properties to control tiling and smoothness.
When I ...
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UV Tiling & Offset input values from World Position - incorrect behavior?
I'm using ShaderGraph in 2020.1.0f1. I have some shader experience, but it's all been handwriting shaders. I have experience with node-based things of this nature by way of Substance Designer. I'm ...
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How to make borders glow in a 2D game?
How can I make the borders (stationary / non moving) of my 2d Unity game glow?
I need a method that is not so expensive. I've read that post processing is very expensive, but I quite liked adding ...
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Unity: How can I control a Shadergraph effect on multiple enemies with the same prefab?
So I made a simple White Flash -> Dissolve effect with shader graph 2D, it's my 1st time using shaders.
I'm controlling the effect using a float inside the shader, with:
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How to rotate a skybox cubemap using Unity Shadergraph
@Seyed Morteza Kamali solved his own problem of rotating a mesh cubemap with shadergraph here: How can I rotate cubemap in shadergraph?
However, I have a starry night cubemap inside my Skybox shader ...
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How can I apply a fullscreen shader on a specific layer?
How do I apply a full screen shader on one layer of objects using LWRP/URP and shader graph? I want to pixelate only my particlesystems, but nothing else. I want the effect of pixelcamera, but only on ...
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Does transparency work with SSS in Unity's HDRP Lit shader?
I am using Unity's HDRP Lit shader in Shader Graph (all are version 4.8.0-preview) on Unity 2018.3.0b12.
I am trying to use both transparency and subsurface scattering on the material. However, it ...
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Using ShaderGraph for UI elements with transparency
I am trying to design some UI elements using shader graph. In this case specifically a life bar that is transparent where empty.
For a normal life bar with a filled and empty color I got it working ...
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Interactive texture modification (such as swirling) in Unity
I am working on a game where I want to allow users to mix multiple colors (similar to shown in this video): https://youtu.be/11UFYyv8hjs?t=316.
I have the following questions:
I am expecting that ...