0

I've built on the Mono Embed sample to try and invoke a method in a C# assembly that updates a structure. The structure has 1 int array. This is on a Linux system.

Accessing the int array field in c# results in a segmentation fault. Just checking if the field is null is enough to cause the fault.

When I do internal marshaling simulation within C#, converting the struct to bytes and then back to a struct this works fine.

Mono Version: 3.2.3

I have included the c# and c code below and can furnish more information upon request if need be.

Here's the c code...

#include <mono/jit/jit.h>
#include <mono/metadata/object.h>
#include <mono/metadata/environment.h>
#include <mono/metadata/assembly.h>
#include <mono/metadata/debug-helpers.h>
#include <string.h>
#include <stdlib.h>

#ifndef FALSE
#define FALSE 0
#endif

struct STRUCT_Test
{
    int IntValue1[2];
};

int 
main (int argc, char* argv[]) {
    MonoDomain *domain;
    MonoAssembly *assembly; 
    MonoClass *klass;
    MonoObject *obj;
    MonoImage *image;

    const char *file;
    int retval;

    if (argc < 2){
        fprintf (stderr, "Please provide an assembly to load\n");
        return 1;
    }
    file = argv [1];

    domain = mono_jit_init (file);

    assembly = mono_domain_assembly_open(domain, file);
    if (!assembly)
        exit(2);

    image = mono_assembly_get_image(assembly);

    klass = mono_class_from_name(image, "StructTestLib", "StructReader");
    if (!klass) {
        fprintf(stderr, "Can't find StructTestLib in assembly %s\n", mono_image_get_filename(image));
        exit(1);
    }

    obj = mono_object_new(domain, klass);
    mono_runtime_object_init(obj);

    {
        struct STRUCT_Test structRecord; memset(&structRecord, 0, sizeof(struct STRUCT_Test));
        void* args[2];
        int val = 277001;

        MonoMethodDesc* mdesc = mono_method_desc_new(":ReadData", FALSE);
        MonoMethod *method = mono_method_desc_search_in_class(mdesc, klass);

        args[0] = &val;
        args[1] = &structRecord;

        structRecord.IntValue1[0] = 1111;
        structRecord.IntValue1[1] = 2222;

        mono_runtime_invoke(method, obj, args, NULL);

        printf("IntValue1: %d, %d\r\n", structRecord.IntValue1[0], structRecord.IntValue1[1]);
    }


    retval = mono_environment_exitcode_get ();

    mono_jit_cleanup (domain);
    return retval;
}

Here's the c# code...

 using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;

namespace StructTestLib
{
    [StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Ansi)]
    public struct STRUCT_Test
    {
        [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
        public Int32[] IntValue1;
    }

    public class StructReader
    {
        public void ReadData(int uniqueId, ref STRUCT_Test tripRecord)
        {
            if (tripRecord.IntValue1 != null)
                Console.WriteLine("IntValue1: " + tripRecord.IntValue1[0] + ", " + tripRecord.IntValue1[1]);
            else
                Console.WriteLine("IntValue1 is NULL");

            tripRecord.IntValue1[0] = 3333;
            tripRecord.IntValue1[1] = 4444;
        }
    }
}
0

3 Answers 3

1

Oops! My Ignorance!

Seems that my understanding of the marshaling was incorrect. Raw array based data types (string, long[]) cannot be marshaled directly. The c structure has to have the Monoxxx* type as the member for the runtime to marshal correctly.

Using MonoString* StringValue1 instead of char StringValue1[31] and MonoArray* IntArray instead of int IntArray[2] allows the marshaling to work correctly.

Here's what I ultimately ended up with I really needed to pass in the raw structure from c without all the "mono" baggage within the structure, I'm trying to use existing c structures without changing them. I was able to do this by using "unsafe" c# code and allowing the address of the structure itself to be passed into the c# method. This allows the raw memory to be manipulated within c# and gives full freedom for the c# marshaler to convert bytes to struct and vice versa.

c# code

using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using EmpireCLS.Comm;

namespace StructTestLib
{
    [StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Ansi)]
    public struct STRUCT_Test
    {
        public Int32 IntValue1;
        public Int32 IntValue2;

        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
        public string StringValue1;

    }

    public class StructReader
    {
        unsafe public void ReadDataRaw(int uniqueId, void* tripRecordPtr)
        {
            STRUCT_Test tripRecord = (STRUCT_Test)Marshal.PtrToStructure((IntPtr)tripRecordPtr, typeof(STRUCT_Test));

            tripRecord.IntValue1 = 3333;
            tripRecord.IntValue2 = 4444;

            Console.WriteLine("c# StringValue1: " + tripRecord.StringValue1);
            tripRecord.StringValue1 = "fghij";

            GCHandle pinnedPacket = new GCHandle();
            try
            {
                int structSizeInBytes = Marshal.SizeOf(typeof(STRUCT_Test));

                byte[] bytes = new byte[structSizeInBytes];
                pinnedPacket = GCHandle.Alloc(bytes, GCHandleType.Pinned);

                Marshal.StructureToPtr(tripRecord, pinnedPacket.AddrOfPinnedObject(), true);
                Marshal.Copy(bytes, 0, (IntPtr)tripRecordPtr, bytes.Length);

            }
            finally
            {
                if (pinnedPacket.IsAllocated)
                    pinnedPacket.Free();
            }
        }
    }
}

c code

#include <mono/jit/jit.h>
#include <mono/metadata/object.h>
#include <mono/metadata/environment.h>
#include <mono/metadata/assembly.h>
#include <mono/metadata/debug-helpers.h>
#include <string.h>
#include <stdlib.h>

#ifndef FALSE
#define FALSE 0
#endif

struct STRUCT_Test
{
    int IntValue1;
    int IntValue2;

    char StringValue1[20];
};

int 
main (int argc, char* argv[]) {
    MonoDomain *domain;
    MonoAssembly *assembly; 
    MonoClass *klass;
    MonoObject *obj;
    MonoImage *image;

    const char *file;
    int retval;

    if (argc < 2){
        fprintf (stderr, "Please provide an assembly to load\n");
        return 1;
    }
    file = argv [1];

    domain = mono_jit_init (file);

    assembly = mono_domain_assembly_open(domain, file);
    if (!assembly)
        exit(2);

    image = mono_assembly_get_image(assembly);

    klass = mono_class_from_name(image, "StructTestLib", "StructReader");
    if (!klass) {
        fprintf(stderr, "Can't find StructTestLib in assembly %s\n", mono_image_get_filename(image));
        exit(1);
    }

    obj = mono_object_new(domain, klass);
    mono_runtime_object_init(obj);

    {
        struct STRUCT_Test structRecord; memset(&structRecord, 0, sizeof(struct STRUCT_Test));
        void* args[2];
        int val = 277001;
        char* p = NULL;

        MonoMethodDesc* mdesc = mono_method_desc_new(":ReadDataRaw", FALSE);
        MonoMethod *method = mono_method_desc_search_in_class(mdesc, klass);

        args[0] = &val;
        args[1] = &structRecord;

        structRecord.IntValue1 = 1111;
        structRecord.IntValue2 = 2222;
        strcpy(structRecord.StringValue1, "abcde");

        mono_runtime_invoke(method, obj, args, NULL);

        printf("C IntValue1: %d, %d\r\n", structRecord.IntValue1, structRecord.IntValue2);
        printf("C StringValue: %s\r\n", structRecord.StringValue1);
    }


    retval = mono_environment_exitcode_get ();

    mono_jit_cleanup (domain);
    return retval;
}
Sign up to request clarification or add additional context in comments.

2 Comments

What is a MonoString? Mono has its own string data types?
MonoString is part of the embedded c API and is used to wrap managed objects within an unmanaged c program.
0

Try passing your StringValue1 as an array of characters, since that's what you've actually defined it to be in the C program.

1 Comment

thanks for the info but that didn't work. It did prompt me to be able to whittle down my example a little better. Seems that it has to do with arrays in general and has nothing to do with strings.
0

mono_runtime_invoke() doesn't do any type marshalling (same if you go the other way around and use internal calls).

Only P/Invoke methods perform data marshalling.

Comments

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.